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Projects

Programming, Rigging and Animation

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Hello! I'm Andrea, a Computer Science graduate student at USC with over 3 years of game programming and animation experience. I graduated with a BFA in Game Development and Interactive Design and minor in Video Game Programming from USC in May 2025. I'm currently building skills in Computer Graphics, Game Engine Architecture, and Machine Learning.

My Key Experiences:

  • Programming game engine systems, making shaders and coding animation systems such as Inverse Kinematics using C++ and python.

  • Working as contractor and intern on published titles in Unity and Unreal Engine 5.

  • Making numerous game prototypes and publishing my own horror game on Steam and Epic Games Store.

  • Creating and implementing humanoid and creature rigs, and hand-key and motion capture animations for 3D games and cinematics

I also love cooking, dancing, and of course, gaming! Some of my favorites include God of War: Ragnarok, Red Dead Redemption II, Marvel's Spider-Man, Final Fantasy 7: Remake, The Persona series, Batman: Arkham series, Mouthwashing, and Return of the Obra Dinn.

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Rank A in Game Development
The Rookies Awards 2023

The Rookies Awards is evaluated by over 140 industry professionals and received over 40,000 entries in 2023.

The Rookies Awards:

"The highest achievable rank for this category is Rank A, indicating that your skills are at an industry-ready level, well-suited for professional production work. In 2023, Rank A was awarded to the top 18% of entrants."

© 2025 Andrea Lim

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